Пропускане към основното съдържание

"In my dreams...






...I’m always fighting. 


I have been fighting through my lives, though the worlds, and now I have been finally granted an existence of peace. Yet I cannot bring myself to let go… I began to crave for battles in my every walking as well as moment asleep. I had prayed for so long to be free and now all I seem to think about is going back.
In my dreams I’m fighting, I keep fighting. If I should lose I refuse it, I reshape reality so I am given another chance of victory. For there to lose the battle means to lose everything, and to win means to gain another day of fighting, another chance of victory. And I cannot bear losing even here, long after my wars have been banished."


This little fragment was sent me by my friend http://maryevans.deviantart.com/ some time ago and I liked it a lot ,so I decided to do a little illustration : )


Stock used:


http://albastock.deviantart.com/
http://wyldangel-stock.deviantart.com/
http://arca-stock.deviantart.com/
http://senderos-stock.deviantart.com/
http://just-nate.deviantart.com/

Коментари

Популярни публикации от този блог

Pillars of Nosgoth side project

Hey,everyone! Finally found the time to update this blog :D. This time i started a side project a few months ago. It is a tribute to my all time favorite franchise Legacy of Kain! I have always wanted to do the pillars of Nosgoth. They are so amazing and mysterious! The Pillars are central for the story in all 5 games. You can read more about them here: http://legacyofkain.wikia.com/wiki/Pillars_of_Nosgoth And so i started my journey: First the low poly of the pillar and the base. Of course the platform gave me headaches and had to redo it a couple of times until i get the shape the right way. All of them together with the color map done. Even the platform looks okay now with the right shape. After i did  the models i turned to Unreal engine 4 and started assembling the scene. The terrain tool is very handy in the engine. I also did a bit of greyboxing, modeled some walls and archways but there was still something about the entire thing that...

Vili's 3D printing journal, entry 1 - Space cat project collaboration with Art Of Shade

 Hello everyone! One year has passed since my last blog entry about my bizarre 3D printing adventures. During this time I took the opportunity to write in my notebook about the projects that I have been working on for the past year and now I decided to share them with you.  Life is getting busy and busy, but I am trying to steal a bit of time for myself and my favorite hobby - 3D printing! I hope that you will find it interesting to see what my workflow is, what problems I came across and how they were solved in the next series of blog posts that I am about to write. Without further ado let me introduce you to the first entry of my journal - a collaboration with my friend Kalina Stoicheva - Art of Shade  . Make sure to check out her artworks! They are absolutely stunning and she is getting better and better with every art piece! How it started I was browsing through her gallery and came across this really cool and cute character design of  kitties in space ships whic...

Pillars of Nosgoth side project part 2

Hey,everyone! I have returned with another blog post of mine. Part 2 of The Pillars of Nosgoth side project. Finally managed to finish it up and i can proudly present it to you! This is the final version of the scene! Now i will explain i how i did the terrain and all other small thingies. It will be a long post, sooo stay with me! :D The poor terrain went through so many changes until i find something that i really like and it resembles a bit the original from the games. Deleted all old things and started again. As you can see i added some trees and a terrain material. For the material i watched this very helpful tutorial:  https://www.youtube.com/watch?v=IqqzKvBc9hc I tweaked it a little bit to make it suitable for a terrain - inserted a LandscapeCoord node and plugged it into the texture nodes inside Unreal Engine 4's Material Editor. But still something was off and i wanted to add some more textures to the terrain and apparently with this mate...